Update 0.46 - December-03-2018


- More graphics for charms by TheBlackHand

BUGS_AND_CRASHES:
- Charm will no longer be targetable on allies to avoid overwriting.
- Fixed sprint and charge soft-locking the game when charmed by a succubus.
- When the game tries to spawn ‘upgraded’ gear it will use the highest mod in the players inventory when he has two of the same item.
- A switch will now spawn inside of the locked downstairs rooms in case you fall to the next level and need to get back up.
- Charmed necromancers will not revive skeletons.
- Fixed glitched out smoke appearing on all subsequent levels.

CRYSTAL_CHEST_ROOMS:
- Will always spawn 3 items from 3 different categories.
- Will always try to spawn enchanted gear and better than player has, if player already has the item.

QUALITY_OF_LIFE:
- Allow , and . to function the same as < and > (don’t need to hold shift)
- Allow S key to use stairs
- Stairs mouse over description gives a bit of help text on how to use them.

MECHANICS_AND_CONTENT:
- Ice caves will now have a chance to spawn bear traps (didn’t have any traps before, will need unique ones in the future).
- Your allies will now be teleported with you when using portals in the Arcane Tower.
- Spawners will now give all the exp of the remaining NPCs when killed so that the optimal strategy isn’t to sit around grinding them.

Files

rogue-fable-III.zip Play in browser
Dec 03, 2018

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