Update 0.39 - November-23-2018
UPDATE-039-November-23-2018:
Last update before uploading to Kongregate in a few hours. Will obviously be continuing to update here, on Kong and on Newgrounds for the next few weeks before going to Steam trying to get all the bugs and balance worked out as much as possible and possibly adding some new minor content.
QUICK_SLOT:
- Quick slot does not show up on the merchant menu, enchantment etc.
- Attacking with the weapon in your quick slot temporarily swaps to it for purposes of your stats in the next turn ex. when all the enemies hit you, your shield wont be counted if you quick fired a bow.
BUGS_AND_CRASHES:
- Need to add back mindless property to stuff like fire balls, inferno orbs etc.
- Goblin bombers are not throwing bombs adjacent
- Bloats don't burst into gas due to fire burning it
- Fixed location of acquirement text
MISC:
- Disable race selection for web release
- Daily challenge achievements: win streaks
- Remove posting stats to the stat server for now
- Record and show wins / losses for each class + win streaks
Files
Rogue Fable III (Alpha Testing)
Status | In development |
Author | Justin Wang |
Genre | Role Playing |
Tags | 2D, Dungeon Crawler, Pixel Art, Roguelike, Singleplayer |
More posts
- Steam Early Access Release!Dec 29, 2018
- Update 0.50 - December-11-2018Dec 11, 2018
- Update 0.47 - December-06-2018Dec 06, 2018
- Update 0.46 - December-03-2018Dec 03, 2018
- Update 0.43 - November-27-2018Nov 27, 2018
- Update 0.42 - November-26-2018Nov 27, 2018
- Update 0.38 - November-22-2018Nov 23, 2018
- Update 0.37 - November-20-2018Nov 21, 2018
- Update 0.36 - November-15-2018Nov 15, 2018
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