Update 0.38 - November-22-2018
Rogue Fable III (Alpha Testing) » Devlog
BUGS_AND_CRASHES:
- Fixed the transfer table crash w/ charms
- Fixed it so you can cancel abilities with numkeys and clicking on them again.
- Fixed so you can stop auto exploring with e
- Fixed storm chopper crash
- Charging or sprinting over a bear trap (from within a poison cloud) will no longer soft lock game.
- Added a final test at end of level gen to determine if there are disconnected areas and force a regen of the level.
GEN_FROM_SEED:
- Can now gen the entire dungeon from a seed, resulting in identical levels each time.
- This is enormously useful for debugging since its been helping me find a whole bunch of generation bugs since I can recreate the exact level and fix them. I actually have been able to identify and fix a bunch of those odd cases we were getting with no stairs appearing and otherwise disconnected levels.
- Your seed is stored in gs.seed if you want to reference it for bug reports, make sure to also note the zone name and level you are on.
- Using this gen I've added a daily challenge mode that selects a random class and puts you in a dungeon genned from that days seed i.e. everyone should get the same exact dungeon.
- This mode will be locked when the game goes live to only allow you to try it once per day.
MISC:
- Some slight performance upgrades to the mini-map so be on the lookout for it behaving oddly since I had to rewrite a lot of its code (its a pretty big performance hog).
- Intending to work on some minimal stat tracking before release just to give you a log of all your games, wins / losses per class, your win / loss ratio on daily challenges etc. This stuff can then get tied into kongs stat tracking, the web tracker and eventually steams achievement tracking and leader boards.
Files
rogue-fable-III.zip Play in browser
Nov 23, 2018
Rogue Fable III (Alpha Testing)
Status | In development |
Author | Justin Wang |
Genre | Role Playing |
Tags | 2D, Dungeon Crawler, Pixel Art, Roguelike, Singleplayer |
More posts
- Steam Early Access Release!Dec 29, 2018
- Update 0.50 - December-11-2018Dec 11, 2018
- Update 0.47 - December-06-2018Dec 06, 2018
- Update 0.46 - December-03-2018Dec 03, 2018
- Update 0.43 - November-27-2018Nov 27, 2018
- Update 0.42 - November-26-2018Nov 27, 2018
- Update 0.39 - November-23-2018Nov 23, 2018
- Update 0.37 - November-20-2018Nov 21, 2018
- Update 0.36 - November-15-2018Nov 15, 2018
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