Update 0.24
Rogue Fable IV » Devlog
Just a small update, will likely be several more of these before I turn my attention over to getting the Steam release working. My main priority right now is fixing bugs and adjusting balance.
BALANCE:
- Reverted the Tome-of-Knowledge changes so that they now grant you the talent point (but no free talent point option.)
- I was never really happy with this change, and while it did what it was supposed to do in terms of total number of talent points it messed up a whole bunch of other areas that I think on a whole made the game worse off. Dan R's essay in response to my essay was the tipping point for me as I think he quite clearly demonstrated how the older system is more in line with the games design goals.
- What the future holds for this system is unclear since there will likely be a lot of bigger more fundamental changes to the talent system (for example talent trees), but for the Web-Version I think this will work fine.
- Changed Cylomars Fire-Storm to the newer version (casts near the player)
- All spawners will spawn 1 additional wave of enemies if not killed.
- Spitting vipers now have a slow moving poison arrow
- Gnoll archers now have a slow moving ice arrow.
BUGS AND CRASHES:
- Fixed the crashes in Swamp:4
- Fixed: say you had two Staves-of-Energy, one equipped and you sold the one in your inventory. It was removing the ability from your bar.
- Hammer of Crushing will now ignore protection as it should have.
- Fixed a pretty tricky crash where enemies triggering a blink shroom would blink into a tile onto which a summoner was summoning and crash the game as they tried to occupy the same tile.
- Fixed the SP/MP UI toggle not saving and loading correctly.
Files
Web-Version.zip Play in browser
Dec 12, 2023
Rogue Fable IV
Status | In development |
Author | Justin Wang |
Genre | Role Playing |
Tags | 2D, Dungeon Crawler, Fantasy, Pixel Art, Roguelike, Singleplayer, Top-Down |
More posts
- Early Access Release!Jan 26, 2024
- Update 0.26Jan 17, 2024
- Update 0.25Jan 06, 2024
- EA Release: Jan-26-2024Dec 19, 2023
- Game Design: CombatDec 11, 2023
- Update 0.23 - Web Release!Dec 01, 2023
- Update 0.22Nov 29, 2023
- Update 0.21Nov 25, 2023
- Update 0.20Nov 18, 2023
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