In development (but nearly complete) HTML5 rogue-like. Intended to be playable in roughly one hour with a great deal of variety between playthroughs.

6 Character Classes
7 Themed Zones
80 items
50 unique enemy types.

All feedback is welcome and appreciated.

StatusIn development
Rated 4.6 out of 5 stars
(21 total ratings)
AuthorJustin Wang
GenreRole Playing
Made withPhaser
TagsDungeon Crawler, Fantasy, Pixel Art, Retro, Roguelike, Tactical, Tactical RPG, Turn-based
Average sessionAbout an hour
InputsKeyboard, Mouse


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Damn, that's balance. Love the execution. Great job! :D I'll definitely get the next one!

Buy it here people!

Like this game. I wonder if you make third part!


Thanks! Its actually been in full time development for the last year on Steam Early Access:


Can't load the game here anymore, and it's an older version hehe!


This is endless fun, thank you!

how do i get the updated one


Very good


Very good - I enjoyed this :)

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Thanks for this!  I haven't found game documentation, like shortcut keys, etc.  Is there such a thing?  For example, wondering if there's a way to attack red mushrooms with a non-ranged weapon.


I like it much! Thank you!

There doesn't seem to be a ice/cold magic skill in place to level up so you can't use the ice/cold book. That book also has one req labeled "ice magic" and one as "cold magic".

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I absolutely love this game!

One recommendation though, is to add a notice if you're about to start a new game when you have a save game going. I've already accidentally overwritten saves a few times now :(

Keep up the awesome work!

Thanks for the feedback! That's a great idea, I'll work it into the next update.

Cool game, I hope you'll continue working on it!

Thank you. I'll be working on updates over the next few weeks. I've got another project I want to work on, but I'll eventually return to this and work on a Rogue Fable III.

Yay! I'm a big fan of Rogue Fable, but it got a bit easy after a while and I had to give myself challenges to make it tricky again.

I already have all kinds of thoughts, but I'll give this one a dozen playthroughs or so so I can give more nuanced feedback. The only thing I'll say right away is... I found Rogue Fable II completely by accident --- I went to play Rogue Fable I and accidentally clicked on 'images' and saw the title screen. So I suggest advertising Rogue Fable II directly on anywhere you've hosted Rogue Fable I. Thanks!

Hey Thelbin, I've sent you an email to contact me by, let me know if it didn't go through.